3 Different Time Correction Techniques
by Matt Ho
There are multiple algorithms that you can use to ensure your tracks are locking in as tight as the James Brown Band! Here they are!
Slicing algorithms usually identify transients and snap them to the grid. This technique is especially useful for drum/percussion instruments editing, as it keeps the decay tails relatively natural. It is my first choice in technique when I edit for anything.
Time Warping (using elastic audio/flex time)
When there are more legato or dense playing in tracks, or the transient slicing creates too many editing/fading headaches, I would switch to using warping. This might introduce more artifacts, however with dense playing and minimal warping distance, it sounds pretty good.
Time editing in pitch correction algorithms (such as Melodyne, Revoice or flex pitch)
Sometimes, you are not locking to the grid - rather you are locking a vocal line with another vocal line. At this point, you might already have vocals you are referencing, and all you need to do is move the secondary vocal lines onto the reference (or lead). You can also edit guitars/synth riffs this way too!