Getting Into Sound for Virtual Reality

Wednesday, July 6, 2016 - 6:00pm
150 Mass Ave, Media Center

Presented by Daniel Perry '10, Audio Director at Owlchemy Labs, Austin, TX.

In this presentation, Daniel gave an overview of current Virtual Reality experiences, what this means for us in the sound world, and how we approach creating sounds for the VR platform. He also discussed some specific challenges introduced by development for Virtual Reality and how he resolved them in the new, multi-award nominated game Job Simulator.

www.jobsimulatorgame.com

Daniel Perry is an Israeli sound designer and music composer, who focuses on sound design and music for games, film and TV. As a composer and sound designer, Daniel has worked on Snuggle Truck, Jack Lumber, Dyscourse and Job Simulator, and took active part in the music production of TV shows Rizzoli and Isles, and Royal Pains. He wrote music for the movie Surviving Confession, and short The Look, and between 2010-2013 he was a Berklee faculty member, teaching electronic production, theory and ensembles in the 5-week program.